Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b1
Issue ID
828981
Regression
Yes
[EventSystems] Editor crashes when debugging mouse input handling methods
Steps to reproduce:
1. Open attached project "828981.zip"
2. Open scene repro
3. Open script Crash.cs and add breakpoint to OnPointerEnter method
4. Attach debugger and run scene
5. Hover mouse over button to trigger event
6. Unity crashes
Reproduced with: 5.5.0b1, 5.5.0b2
Not reproducible: 5.4.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation
Add comment