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3
votes
Fixed

Crash on D3D12 when entering Play Mode in High Definition 3D Core projec...

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Jun 27, 2024

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Version/s: 6000.0.9f1

Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Samples/High Definition RP/17.0.3/Environment Samples... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

0
votes
Won't Fix

[WebCamTexture][Android]The image is captured with vertical line artifac...

Mobile Graphics

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Aug 26, 2019

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Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Build and run a project on Android 3. Click on '02_GetPixels_Test' button to switc... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more

1
votes
By Design

"AssetDatabase.FindAssets" can't find Assets of one type when the second...

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Dec 28, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce: 1. Open the user-attached project “Bug AssetDatabase.Find type name case” 2. In the upper toolbar, open the “Find”... Read more

5
votes
Fixed

[Android] Post Process artifacting on certain Android Devices when using...

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Jul 01, 2024

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Version/s: 2022.3.35f1, 6000.0.9f1

Steps to reproduce: 1. Open the attached project "PostFxTest.zip" 2. Switch to Android 3. Make sure Vulkan is set as the Graphics... Read more

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

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Jun 22, 2017

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Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached users "CrashTest" project and "demo" scene 2. Enter playmode Expected result: Scene is pla... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce: 1. Build the "tvOSExitBug.zip" project for tvOS 2. Connect gamepad controller to the Apple TV 3. Run the app on Ap... Read more

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