Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
Issue ID
1113205
Regression
No
Unity crashes on loading and sometimes on closing when on RemapPPtrFromCachedOffsets
1. Download the attached project "InProgressGame.zip"
2. Open the project, wait approximately up to a minute( you can open the play mode) and then exit the project
-- Crash Occurs--
Reproducible with: 2018.3.3f1
Not reproducible with 2019.1.014a
Couldn't reproduce on LTS 2017.4.18f1: missing Components Exception Errors
Couldn't reproduce due to compiler Errors: 2019.2.0a1
First five line of the stactrace:
0x0000000140E4FE81 (Unity) RemapPPtrFromCachedOffsets
0x0000000140E50615 (Unity) CachedPrefabPPtrRemapper::RemapPPtrs
0x0000000140E40D73 (Unity) ApplyPrefabStateAndPropertyModificationsToObjects
0x0000000140E4D0AB (Unity) MergePrefabChanges
0x0000000140E4D6C1 (Unity) MergePrefabInternal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment