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Moving of carved obstacles affects agents movement
- Locate curved obstacle on the poligon where located the end of OffMeshLink.- Let agent cross the link.- Move obstacle when agent i... Read more
Stripping code strips procedural material classes
To reproduce:1. Open attached project2. Build and run on iOS3. Fail:../Data/Managed/mscorlib.dllCould not produce class with ID 184C... Read more
Manual screenshot of Fixed Joint component is missing 'enable collision'...
1. see manual for 'Fixed joint' and observe that the variable 'enable collision' is not present Read more
Rect Transform shows tiled sprites outside the border
1. Drag a sprite to a scene view2. Add Rect Transform component to the sprite3. Notice that 4 sprites are displayed instead of one t... Read more
"Auto configure connected anchor" is missing from manual documentation
in both hinge joint and configurable joint component manuals. Read more
Minions stop doing damage to the player (2D regression?)
To reproduce:1. Download and import Unity Projects: 2D Platformer2. Let two minions push you from different sides (as shown in the a... Read more
Misleading error message when activating Floating licences on 4.3
When trying to activate a Floating serial on 4.3 (Any >4.5) error message appears saying: Serial long lease require Unity 4.0 or ... Read more
ArgumentException error when creating a new Tree using TreeCreator package
- Import the Tree Creator package from the Standard Assets- Go to GameObject -> Create -> Tree Result:ArgumentException: Value... Read more
Palm tree prefab doesn't have a preview
- Import the Tree Creator package from the Standard Assets- Create a Terrain- In the Inspector for the Terrain, select the Place Tre... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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