Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2017.4.X, 2018.4.X, 2019.1.X
Votes
0
Found in
2017.4.0f1
2017.4.13f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1117481
Regression
No
Some EditorPrefs properties are deleted when running and closing multiple instances of Unity at the same time
How to reproduce:
1. Download the user-attached reproduction archive(reproduction_603812)
2. Edit 'run1.sh' and 'run2.sh' to fit your Unity directories
3. Run 'prepare.sh' via the macOS Terminal
4. Open 'com.unity3d.UnityEditor5.x.plist' file and note the number of values
5. Run 'run1.sh' and 'run2.sh' at the same time
6. Open 'com.unity3d.UnityEditor5.x.plist' file once again and compare the number of values
Expected result: the number of values is unchanged
Actual result: the number of values has changed - some of the properties were deleted
Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2019.2):
Updated Unity to wait when reading editor preferences if another Unity instance is writing editor preferences.