Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4
2019.3.0f6
2020.1
Issue ID
1218195
Regression
No
Uint type enum is not selectable in the Inspector window when the enum value is above int.MaxValue
To reproduce:
1. Open attached project ("case_1218195.zip")
2. From Hierarchy select "Test" Game Object
3. In the Inspector window under the "Enum Values" open the dropdown menu
4. Try to select "One Above" enum value
Expected result: The value is selected
Actual result: The value is not selected
Reproducible in: 2017.4.37f1, 2018.4.17f1, 2019.3.1f1, 2020.1.a023
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Resolution Note:
Unfortunately all code handling UI and Enum assumes the enum can be mapped on an integer (signed). It would be a daunting task and it would break a lot of api to assume otherwise.