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Fixed in 2020.1.X
Votes
0
Found in
2019.3
2020.1.0a23
Issue ID
1218841
Regression
No
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console
1. What happened
I've created a script that changes the importer override of a mesh to another importer and then revert back to material.
2. How we can reproduce it using the example you attached
Run the Tools/BugRepportDraw menu.
Expected: the cube is re-imported as a Mesh and no errors are thrown.
Actual: The console is showing errors about missing material and a memory leak. The console is then showing the memory leak message after every input until Unity is closed.
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