Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0b16
Issue ID
655058
Regression
Yes
[Standard] Specular material is glossier in Unity compared how it looks in Substance Painter
Steps to reproduce:
- Open the attached project and the scene
- Note how glossy it looks. Compare to an image attached from Substance Painter
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
Add comment