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Won't Fix

Votes

0

Found in

2018.3.0a1

2018.3.4f1

2019.2.0a1

Issue ID

1125101

Regression

No

Scene view is not displaying 9-Sliced UI Canvas's child UI Images correctly in the Prefab edit mode when

uGUI

-

1. Open my attached repro project "BlankProject.zip"
2. In the Hierarchy extract "Ui Canvas" and press on [Container Frame]
3. Now in the Inspector window press "Open"
4. Compare the image difference between Scene and Game view

Expected result: Scene view displays 9-Sliced UI Images correctly in the Prefab edit mode
Actual result: Scene view is not displaying 9-Sliced UI Images correctly in the Prefab edit mode

Reproducible with: 2018.3.6f1, 2019.1.0b4, 2019.2.0a6

Note: Notice how the 9 sliced image looks as it should look when it's not opened in the Prefab mode. The image only ends up looking like this when you enter prefab edit mode (as if it is ignoring the 9-slice settings and is stretching/scaling the image)

  1. Resolution Note (2019.2.X):

    Low priority defect for the moment. This bug is unlikely to be fixed in the near future.

Comments (3)

  1. grentle

    Aug 28, 2020 20:47

    Just want to add my voice to this...

    How can this be a low pri "Wont fix"? Makes prefab editor a pain in the ***** ass

  2. mcc-osmo

    Oct 08, 2019 16:24

    How is this a "low priority bug" ? You made it so that I cannot use the prefab editing mode to edit my prefabs...

  3. HenTeMon

    Sep 05, 2019 11:16

    This bug makes unworkable working with prefabs.
    We always move prefabs into a scene, unpack their and after manipulations - pack again.
    This is very irritating...
    It would be better fix this bug instead of making nested prefabs.

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