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Fixed in 2018.3.X



Found in


Issue ID




Tiled Sprites imported to newer versions from versions 5.4 and lower throw an Advanced Texture error that can't be fixed



How to reproduce:
1. Open the project attached by the user (Bug
2. Open the "BugScene" Scene
3. Observe the error in the console

Expected result: Having an imported Sprite from an old version does not throw the error
Actual result: Having an imported Sprite from an old version throws an error that cannot be fixed in newer versions

Reproducible with: 2017.1.0f1, 2017.1.4f1, 2017.2.3f1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b5

Notes: The error being thrown: "Too many sprite tiles on Image "Panel". The tile size will be increased. To remove the limit on the number of tiles, convert the Sprite to an Advanced texture, remove the borders, clear the Packing tag and set the Wrap mode to Repeat.", cannot be fixed while keeping the same Sprite, as setting a Sprite to an Advanced texture is no longer supported since version 5.5 and onward.

Comments (4)

  1. Pomettini_Digitalmoka

    Jun 30, 2023 15:24

    Still happening in 2021.3.25f

  2. chris1P

    Sep 28, 2021 20:18

    Still an issue in 2018.4.30f1.

  3. blacksp1der

    Aug 05, 2020 21:16

    Found this bug in Unity 2019.3.7f1

  4. MrLucid72

    Jul 15, 2020 05:39

    Still bugged in 2020. Another fake bug fix swept under the carpet. @Unity: When are you going to stop doing this?

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