Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
8.0.0 staging
Issue ID
1210092
Regression
No
[HDRP] Planar reflection culling issues
1) Change manifest to point to your SRP
2) Open the scene PlanarCulling
3) Select Main camera
4) Gameobject -> Alight View with Selected
5) Rotate scene view up and down as in the video.
6) Notice the cube is disappearing and appearing at some angles
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException
Resolution Note:
Wont fix: In an actual production you probably don't notice it.