Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
preview.1 - 3.0.0
Issue ID
1196281
Regression
No
TextMeshPro Text is being changed in every scene when checking outline for Text in only one scene
To reproduce:
1. Open the attached project 1196281.zip
2. Check both scenes
3. Notice that text in both scenes have the same outlines
Actual result: Setting outline for text in one scene, outlines checks on another scene as well
Expected result: The outline should be checked only in the scene it is checked
Reproduced in: 2018.4.15f1; 2020.1.0a18
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment