Search Issue Tracker
Fixed in 1.4.1
Votes
0
Found in [Package]
1.2.0-preview.1, 1.2.0-preview.11
Issue ID
1203897
Regression
No
[Burst] Uninformative errors are thrown when ValueTuple type is used with Burst Compiler
How to reproduce:
1. Open the attached project ("case_1203897-Onmaku-Burst.zip")
2. Open Test Runner
3. Start "E7.Onmaku.SimfileEditor.Tests.dll"
4. Inspect the console
Expected results: Errors indicates that ValueTuple type is not supported
Actual results: "Unable to resolve type `T1" errors are thrown, which makes it hard to locate the issue
Reproducible with: 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a18
Couldn't test with 2017.4 (Burst package is not supported)
Reproducible with package versions: 1.2.0-preview.1, 1.2.0-preview.11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit meshes are fully rendered and rasterized when opacity is 0
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
Add comment