Search Issue Tracker
Fixed in 9.0.0
Votes
0
Found in [Package]
8.0.0
Issue ID
1214177
Regression
Yes
[ShaderGraph] Regression: Having Main Preview be Hidden can soft lock all Shader Graph windows
Reproduction steps: (Just the Master Preview)
1) Create a new Shader Graph
2) Disable the Main Preview (Just the Master Preview - Keep the Blackboard the same)
3) Close the Graph
4) Reopen the Graph
5) Close the Graph, again
6) Reopen the Graph, again (or open any graph)
(New) Reproduction steps: (Involve both the Blackboard and Master Preview)
1) Create a new Shader Graph
2) Make sure both the Preview and Blackboard are visible
3) Close the Graph
4) Reopen the Graph
5) Disable both the Preview and Blackboard
6) Close the Graph
7) Reopen the Graph
8) Close the Graph (again)
9) Reopen the Graph
10) Enable the Preview and Blackboard
> Things will still be fine
11) Close the Graph
12) Reopen the Graph (i.e. the Preview should be visible)
Result:
All Graphs open with in an uneditable Soft Lock state
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Red spots appear when Blending Lighting Scenarios using Adaptive Probe Volumes
- [Windows] About Unity Window needs to be opened twice to adapt to resolution
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected
Add comment