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The system lost only part of the messages when sends data via Unreliable...
Steps:1. Build project for standalone2. Run "Menu" scene in Editor3. Press "Start" button4. Press "Server" button5. Run standalone b... Read more
Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...
Reproduction Steps:1. Open "ThermoMan" project2. Try building to Mac Standalone3. Notice that Build Failed and error was thrown to c... Read more
"Assertion failed on expression: 'm_Array[idx].isDelivered == false'" as...
Steps:1. Build attached porject for standalone2. Run "Menu" scene in Editor3. Choose "UnreliableFragmented Test"4. Press "Start" but... Read more
[Win] Unicode project names get mangled upon project creation
-e: see title, works fine on 5.3.5, 5.4.0 and 5.5.0 on OSX -repro:--start editor--try creating project named "ąčęėįšųūž"--notice it ... Read more
JsonUtility.ToJson() crashes when serializing objects which have arrays ...
Workaround: add a public int variable as the first field of that object. For example: [Serializable]class CrashingClass{public List&... Read more
NetworkTransport Websocket inserts invalid characters on large packet size
Reproduction steps:1. Open User's project2. Open "Fps2dDevMenuFsm" script3. Edit 117 and 123 lines - change ip address4. Build and r... Read more
[OSX Editor] Invalid editor window error in console when Game window is ...
Title: [Editor] Invalid editor window error in console when Game window is set to Maximize on Play Steps To Reproduce:1. Open a proj... Read more
[Curves] Saved curve preset is scaled vertically when using EditorGUI.Cu...
1. Open the attached project2. Open the available scene3. Open the curve editor by clicking the curve component in the 'Curve' gameo... Read more
[IsAlive][isPlaying] Particle systems which finish playing off-screen al...
Particle systems which stop playing outside the camera's frustum still return true for IsAlive and isPlaying. Repro steps:1. Open Te... Read more
[GameView] Editor crashes/hangs if too high values are entered into widt...
Steps to repro: 1. Open Unity;2. Open attached project;3. In the Game view window expand 'Aspect ratio' dropdown list;4. Click '+' b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used