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[LWRP] Lightmaps of dynamically instantiated prefabs are broken in Player
Steps to reproduce: 1. Open the attached project 2. Open SampleScene 3. Enter Play mode and take note how the baked scene looks (Pla... Read more
[Android] Build crashes on device with '.NET 4.x Equivalent' Scripting v...
Build crashes on a device with '.NET 4.x Equivalent' Scripting runtime version when Stripping level set to low / medium / high. Ste... Read more
[Noodles] Deleting a block preserves the connected noodle
Repro steps: 1. Attach any node to a block 2. Delete the block 3. Observe how the node's noodle is still shown (video attached). Ex... Read more
[Improved Prefab] Position and Rotation parameters of Transform componen...
Position and Rotation parameters of Transform component appear in boldface after creating a prefab of the game object. Steps to rep... Read more
[Vuforia] Game objects under Vuforia section are only created once
Steps To Reproduce: 1. Create a Project 2. Hierarchy > Create > Vuforia > AR Camera. *((Popups for importing/updating Vuforia pack... Read more
[Vuforia] Build fails with Build and Run if vuforia packages are present...
Steps To Reproduce: 1. Create a Project 2. File > Build Settings > Player Settings 3. Player Settings > XR > Check Vuforia Augmente... Read more
[UI] Viewport display only perspective view instead of default after swi...
[UI] Viewport display only perspective view instead of top, front and right after switching layout to 4 Split. Viewport display onl... Read more
Assembly Definition files significantly increase the time it takes to pe...
For each Assembly Definition file in a project, the time it takes to perform common actions in the Unity editor increases linearly. ... Read more
[Android] VideoPlayer plays video with stuttering when Handheld.PlayFull...
To reproduce: 1. Open Attached project file "1109087" 2. Build and Run "Scene" 3. Press on the first button and notice that the vide... Read more
Hinge Joint 2D Connected Anchor doesn't rotate around Anchor when multit...
Steps to reproduce: 1. Open attached project "Joint_repro" 2. Go to Edit->Project Settings...->Physics 2D->Job Options(Experimental)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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