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Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more
Editor freezes when trying to add script to a Prefab that has same script
Steps to reproduce: 1. Open attached project "case_1089690-TestFailingUnity2018-3-b4.zip" 2. Press on "OpenMe" in Hierarchy 3. Add a... Read more
Baking is stuck when clicking Generate Lighting button after exiting fro...
Prerequisites: For repro you'll need to download '[Particles] FTP' project from Collab. Steps to repro: 1. Download the project fr... Read more
[WSA] BluetoothLEDevice.FromIdAsync() thowns an exception on IL2CPP backend
Steps to reproduce: 1. Download 1088764_repro.zip 2. Switch platform to UWP 3. Build "Test" scene on IL2CPP 4. Open VS solution 5. B... Read more
Importing Sprites into the Animation Timeline results in some Sprites be...
How to reproduce: 1. Open the project attached by the user (SpriteAnimation.zip) 2. Open the "SampleScene" Scene 3. Open the Animati... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce: Editor: 1. Open the user's attached project 2. In the menu bar go to Build and select Build Player Batch Mode: 1.... Read more
Photon Unity Networking messages timeout when using .NET 4.X
Steps to reproduce: 1. Open the latest QA-supplied project 2. Open Scene "LargeMessages" 3. Select the message size and press the Ra... Read more
[SubEmitter] Erroneous "Sub-emitters must be children of the system that...
Repro steps: - Open SubEmitterIssue from the attached project - Enter Playmode - Observe error in the console: "Sub-emitters must be... Read more
[macOS][IL2CPP] Build fails when using IL2CPP as Scripting Backend
Steps: 1. Create a New Project 2. Player Settings > Other Settings > Scripting Backend > IL2CPP 3. Build for Standalone Result: bu... Read more
Wrong color when baking with HDR emission and Enlighten
Steps to reproduce: 1. Open gfx test project folder 2. Open scene 640-BakedLightingEmissionHDR 3. Switch backend to enlighten 4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls