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Unity crashes after entering play mode
Reproduction steps:1. Open project I attached2. Open scene "AngryBots"3. Enter Play mode4. Unity Crashes Note: Crash is caused by an... Read more
Unity Freezes (Not Responding) temporarily while importing DLL
Steps to reproduce: 1) Download attached file "Super Serial (DLL Source Code).zip".2) Create New Project in Unity 5.3.x or 5.4.x.3) ... Read more
DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...
Steps to reproduce:1. Download and open attached project.2. Open scene named "Animator Controller".3. Enter play mode.4. Close the E... Read more
[NetworkAnimator]Network Animator component does not contain properties ...
Steps to reproduce:1. Crete a new project or open any existing one.2. Create a new game object or select any existing one.3. Add "Ne... Read more
[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...
Info:Going to need two monitors (including mac) for case.Just by activating second monitor and running player in fullscreen, its see... Read more
Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce:1. Download and open project (link provided below).2. "Project Upgrade Required" window appears. Click "Upgrade" ... Read more
Mouse and touch inputs are reported with decimals on OSX in editor Play ...
How to reproduce: 1. Open attached project2. Open scene DebugScene.unity3. Play the scene4. Click anywhere in the game view- Note th... Read more
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce:1. Open the attached project2. Open the window Window -> Shift bug3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps:1) Open user's attached project2) Open "Scene" scene3) Select "GameObject" and turn off "Autorun" in inspector (D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used