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[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more
SplatDatabase::CheckConsistency crash when opening a Gaia Scene
Steps to reproduce: 1. Open User-Supplied project 2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8 ... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more
[Cinemachine] Framing Transposer Center On Activate disabled repositions...
Steps to reproduce: 1. Open QA attached project 2. Make sure that Center On Active is disabled 3. Assign a new cube as a "Follow" ta... Read more
Package Tests are only added when making a package testable and adding a...
Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed 2. Open Package Manifest in a Text Editor 3. O... Read more
[ECS] ComponentGroup.SetFilterChanged() does not filter unchanged compon...
How to reproduce: 1. Open the attached project ("case_1133331-setfilterchange-bug") 2. Open the repro scene ("SampleScene") 3. Enter... Read more
Preferred Editor version is selected in the Hub prompt when Creating a n...
To reproduce: 1. Have two versions installed via Unity Hub, say version A and B 2. Select version A as preferred in the Hub 3. Open ... Read more
Editor hard crashes when using PlayableGraph and AnimationPlayableOutput
How to reproduce: 1. Open attached project "PlayableCrashTest" 2. Enter Play Mode 3. Keep clicking "Test Pool" button in Game view f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled