Search Issue Tracker

0
votes
Fixed

[iOS] [LWRP] Objects have rendering artefacts on top at different scales...

Package: Scriptable Render Pipeline Lightweight

-

Mar 12, 2019

-

Version/s: 4.1.0

How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more

0
votes
Fixed

Default Quality Settings are deleted after Creating a Scriptable object ...

Graphics - General

-

Mar 12, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more

0
votes
By Design

Editor freezes after Building & Running while in Play mode

Scripting

-

Mar 05, 2019

-

Version/s: 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more

0
votes
Fixed

SplatDatabase::CheckConsistency crash when opening a Gaia Scene

Terrain

-

Mar 02, 2019

-

Version/s: 2018.3, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open User-Supplied project 2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8 ... Read more

0
votes
By Design

Async Method is still running in Edit mode when Play mode has been exited

Themes

-

Mar 12, 2019

-

Version/s: 2018.2.0b3, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more

0
votes
Fixed

[Cinemachine] Framing Transposer Center On Activate disabled repositions...

Package: Cinemachine

-

Feb 21, 2019

-

Version/s: 2.2.8

Steps to reproduce: 1. Open QA attached project 2. Make sure that Center On Active is disabled 3. Assign a new cube as a "Follow" ta... Read more

0
votes
Fixed

Package Tests are only added when making a package testable and adding a...

Scripting

-

Mar 11, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed 2. Open Package Manifest in a Text Editor 3. O... Read more

0
votes
By Design

[ECS] ComponentGroup.SetFilterChanged() does not filter unchanged compon...

Package: Entity Component System (ECS)

-

Mar 04, 2019

-

Version/s: 0.0.12-preview.24

How to reproduce: 1. Open the attached project ("case_1133331-setfilterchange-bug") 2. Open the repro scene ("SampleScene") 3. Enter... Read more

0
votes
By Design

Preferred Editor version is selected in the Hub prompt when Creating a n...

Hub

-

Mar 12, 2019

-

Version/s: 2018.3.8f1

To reproduce: 1. Have two versions installed via Unity Hub, say version A and B 2. Select version A as preferred in the Hub 3. Open ... Read more

0
votes
Fixed

Editor hard crashes when using PlayableGraph and AnimationPlayableOutput

Animation

-

Mar 08, 2019

-

Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1.0a1

How to reproduce: 1. Open attached project "PlayableCrashTest" 2. Enter Play Mode 3. Keep clicking "Test Pool" button in Game view f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.