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0
votes
By Design

[IL2CPP] Build fails on x86 with C++ source code native plugins

IL2CPP

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Oct 28, 2019

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Version/s: 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download attached project 2. Change architecture to x86 3. Build project Expected results: Build is successf... Read more

0
votes
Fixed

AddressableAssetSettings.asset gets modified when assets get modified, e...

Package: Addressables

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Nov 11, 2019

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Version/s: 0.4.6 - preview, 1.3.8

How to reproduce: 1. Open user-submitted project (736949) 2. Make sure 'Verify Saving Assets' is enabled in Unity preferences 3. Cha... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more

0
votes
By Design

[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...

Animation

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Dec 28, 2018

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Import "The Blacksmith: Characters" package from the Asset Store 2. Set "Volund" scene as the Main Scene 3. "... Read more

0
votes
Not Reproducible

Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...

OpenGL

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Nov 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more

0
votes
Fixed

[Mac]Build Settings window goes behind the editor while trying to add sc...

MacOS

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Nov 12, 2019

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Version/s: 2019.3.0b8, 2019.3.0b10

Steps To Reproduce 1. Create a new project 2. File > Build Settings 3. Click on any scene in the project window to drag and drop in... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP and build project 3. Navigate to "BuildLocation\GameName_BackU... Read more

0
votes
Fixed

[HDRP] Volumetric Fog is missing Mip Settings

Package: Scriptable Render Pipeline HD

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Oct 19, 2019

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Version/s: 6.9.0

Reproduction steps: 1. Create a New HDRP Project 2. Open "SampleScene" scene 3. Select the "Fog" GameObject 4. Look at the "Fog" Set... Read more

0
votes
Fixed

[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...

Progressive Lightmapper

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Nov 01, 2019

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the project in case 1195549, 2. Edit File->Build Settings...->Player Settings...->Player->Lightmap Encoding, ... Read more

0
votes
Fixed

[Scene/Game View] Directional Light Gizmo is missing in the Scene View

Scene/Game View

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Nov 12, 2019

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Version/s: 2020.1.0a11, 2020.1.0a13

Directional Light Gizmo is missing in the Scene View, refer attached screenshot Steps to repro: 1. Create a new project 2. Select "... Read more

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