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Network Manager has increased cpu usage in linux player after upgrade to...
To reproduce: 1) Open attached project 2) Build for Linux 3) Run it and check CPU usage in the monitor or another app Expected: 0%... Read more
[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...
How to reproduce: 1. Open Unity project "1084190-repro" 2. Build on a device -- Notice that application crashes on launch Reproduce... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce: 1. Create a new Unity project 2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package) 3. Select the 'Pip... Read more
[Android][Windows] template variable DIR_UNITYPROJECT on Windows does no...
Steps to reproduce: 1. Open user attached project 2. Go to Assets/Plugins/Android folder and open mainTemplate.gradle 3. Observe tha... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro: 1. Create/open a project in 2019.1 2. Create new Terrain object via the Hierarchy Context Menu 3. Select the Raise/Lower Heig... Read more
Fonts in editor on Windows don't fit incode combo boxes
The fonts on current trunk (2019.1.0a3) don't fit inside combo boxes and in result are cut off at the bottom. See attached screensho... Read more
[Terrain] Shift + LMB when using Smooth Height Tool on Terrain does some...
Probably a remnant of old Terrain Repro: 1. Create/open a project using Unity 2018.3.0b6 or later 2. Create a Terrain 3. Select the... Read more
[Windows] Editor uses OS locale settings (i.e. commas instead of dots in...
Setting the Project to use the .NET 4.x support apparently results in the Editor using the OS's Locale for formatting. In case of a ... Read more
Terrain Layers are not explicitly linked to the Terrain object after upg...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Git Bash" and "cd" to the project directory 3. In Git write "git st... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened