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1
votes
Won't Fix

[iOS] Memory usage increased 8-10% from 2017.4 to 2018.2

iOS

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Dec 04, 2018

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Version/s:

While testing with the project from https://fogbugz.unity3d.com/f/cases/1100123/ I noticed that memory usage appears to have increas... Read more

0
votes
Fixed

[Vulkan] Crash on changing Windows Graphics API to OpenGLCore.

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

Crash on changing Graphics API from D2D11 => D3D12 => Vulkan => OpenGLCore. Steps to repro: 1. Create a new Project. 2. File > Buil... Read more

1
votes
Duplicate

Not enabling Garbage Collector in OnDisable will freeze next game execution

Mono

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Dec 13, 2018

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Version/s: 2018.3.0f2, 2019.1.0a12

To reproduce: 1) Open attached project and scene 2) Open the only script there 3) Comment out line 16 and save 4) Play the scene 5)... Read more

2
votes
Not Reproducible

[BuiltIn] Transforming position with LocalToWorld while the input is in ...

Package: Visual Effect Graph

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Dec 21, 2018

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Version/s: 4.3.0

Repro steps: 1. Add the VFX to the Scene 2. Open the attached VFX asset. 3. Make sure the Position input of the Transform (Position)... Read more

0
votes
Fixed

A button which hides all Gameobjects in the Scene does not un-hide them ...

Scene Hierarchy

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Dec 21, 2018

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Version/s: 2019.1.0a13

To reproduce: 1. Open any project 2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the S... Read more

0
votes
Fixed

[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...

Progressive Lightmapper

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Dec 21, 2018

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Version/s: 2019.1.0a13

Prerequisites: The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it... Read more

2
votes
Fixed

[IL2CPP] ECS Transforms break on IL2CPP backend

IL2CPP

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Dec 10, 2018

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Version/s: 2018.2.18f1

Steps to reproduce: 1. Open user attached project 1. Build and run with IL2CPP backend 4. Test with Logcat -> Errors w.r.t. set- & G... Read more

0
votes
Fixed

[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...

Graphics - General

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Dec 21, 2018

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Version/s: 2019.1.0a13

"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro: 1. Create a new Pr... Read more

0
votes
Fixed

MenuItem functions with assigned shortcuts involving the Space key are n...

Themes

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Dec 03, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b10, 2018.3.0b12, 2019.1.0a9

How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(test.cs) 3. Press Control+Space Expected result:... Read more

0
votes
Fixed

[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...

Mobile

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Dec 08, 2018

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Version/s: 2017.4.0f1, 2018.1.1f1

Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more

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