Search Issue Tracker
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more
[VR] VRSettings.enabled cannot be set to true
Steps to reproduce:1. Download and open attached project "Test.zip"2. Make sure you have attached HMD and in Player Settings VR mode... Read more
Animator.CrossFade doesn't allow interruptions
Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more
[ReflectionProbes] Moving probe origin moves the GO transform too
To reproduce:1. Create a plane2. Attach reflection probe to it3. Select probe origin mode in reflection probe component4. Move it ar... Read more
Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more
Unity crashes when instantiating a scriptable object with transform par...
Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more
Unity does not start if scene and its built lighting are named as library
Steps to reproduce:- Open attached project and scene named "library" which can be found under Assets/Scenes- On the top menu select ... Read more
[Windows][GlCore] GlCore on windows textures are trashed
Steps:1. Open editor with glcore.2. You should see artifacts. Read more
PlasticSCM plugin fails to load in OS X El Capitan
Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more
Transform state different from "run in editor" to state loadscene
1) Open scene (there is only on scipt CheckState)2) Select one of the GameObjects3) Duplicate4) Move it a bit in the scene view5) Ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used