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0
votes
Fixed

[iOS] InputField.text can not be set through a script (only through dire...

UI

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May 19, 2016

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Version/s: 5.3.3f1

How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more

0
votes
By Design

[VR] VRSettings.enabled cannot be set to true

VR

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May 23, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project "Test.zip"2. Make sure you have attached HMD and in Player Settings VR mode... Read more

0
votes
Fixed

Animator.CrossFade doesn't allow interruptions

Animation

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open attached project "CrossfadeTest.zip"2. Open and play scene "crossfade"3. Note the four butto... Read more

0
votes
Not Reproducible

[ReflectionProbes] Moving probe origin moves the GO transform too

Progressive Lightmapper

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May 24, 2016

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Version/s: 5.4.0b17

To reproduce:1. Create a plane2. Attach reflection probe to it3. Select probe origin mode in reflection probe component4. Move it ar... Read more

0
votes
Won't Fix

Shader fails to compile when skipping TEXCOORD2 in a vertex data struct

Shaders

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May 12, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more

1
votes
Fixed

Unity does not start if scene and its built lighting are named as library

Editor - Other

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce:- Open attached project and scene named "library" which can be found under Assets/Scenes- On the top menu select ... Read more

0
votes
Fixed

[Windows][GlCore] GlCore on windows textures are trashed

OpenGL

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May 24, 2016

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Version/s: 5.3.5p1

Steps:1. Open editor with glcore.2. You should see artifacts. Read more

0
votes
Fixed

PlasticSCM plugin fails to load in OS X El Capitan

Version Control

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May 16, 2016

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Version/s: 5.4.0b17

Reproduction Steps:1. Open any project on OS X El Capitan2. Change Version Control Mode to PlasticSCM3. Notice error and warning in ... Read more

0
votes
By Design

Transform state different from "run in editor" to state loadscene

Serialization

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May 24, 2016

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Version/s: 5.5.0a1

1) Open scene (there is only on scipt CheckState)2) Select one of the GameObjects3) Duplicate4) Move it a bit in the scene view5) Ru... Read more

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