Search Issue Tracker
Fixed in 4.0.0
Votes
0
Found in [Package]
3.0.8
Issue ID
1199476
Regression
No
Error occurs after click on Apply on AssetImporter (EndLayoutGroup: BeginLayoutGroup must be called first
Error occurs when using Keep Duplicate Name on PSB (EndLayoutGroup: BeginLayoutGroup must be called first)
Steps to repro:
1. Install 2D PSD Importer and 2D Animation packages
2. Import a PSB that has 2 layers with the same name
3. select the PSB and click on Keep Duplicate Name in the inspector
Result: An error appears in the console.
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment