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Fixed in 2020.2.X

Fixed in 2019.3.X, 2020.1.X

Votes

1

Found in

2018.4

2019.2

2019.3

2020.1

2020.1.0a13

Issue ID

1198821

Regression

No

In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performance even when no billboard models in the scene are present

Terrain

-

How to reproduce:
1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene"
2. Enter Play mode
3. Open Profiler Window, make sure it is recording the Editor
4. Wait for the camera to rotate a few times
5. In Profiler window, search for Terrain.UpdateTreeBillboardTexture

Expected result: Terrain.UpdateTreeBillboardTexture is not present or takes no resources because there are no billboard models in the scene
Actual result: Terrain.UpdateTreeBillboardTexture is present

Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b11, 2020.1.0a14
Could not test with: 2017.4.35f1 (Terrain.UpdateTreeBillboardTexture is not present in the Profiler)

  1. Resolution Note (fix version 2020.2):

    Verified in: 2020.2.0a4

  2. Resolution Note (fix version 2020.1):

    Verified in:
    Version: 2020.1.0b8

Comments (2)

  1. youlweb

    Jul 27, 2020 15:24

    I confirm this issue as well.

  2. joshuacwilde

    Dec 20, 2019 22:41

    I am also having this issue

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