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Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
2018.4
2019.2
2019.3
2020.1
2020.1.0a13
Issue ID
1198821
Regression
No
In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performance even when no billboard models in the scene are present
How to reproduce:
1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene"
2. Enter Play mode
3. Open Profiler Window, make sure it is recording the Editor
4. Wait for the camera to rotate a few times
5. In Profiler window, search for Terrain.UpdateTreeBillboardTexture
Expected result: Terrain.UpdateTreeBillboardTexture is not present or takes no resources because there are no billboard models in the scene
Actual result: Terrain.UpdateTreeBillboardTexture is present
Reproducible with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b11, 2020.1.0a14
Could not test with: 2017.4.35f1 (Terrain.UpdateTreeBillboardTexture is not present in the Profiler)
Comments (2)
-
youlweb
Jul 27, 2020 15:24
I confirm this issue as well.
-
joshuacwilde
Dec 20, 2019 22:41
I am also having this issue
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Resolution Note (fix version 2020.2):
Verified in: 2020.2.0a4
Resolution Note (fix version 2020.1):
Verified in:
Version: 2020.1.0b8