Search Issue Tracker

Fixed in 2020.1.X

Votes

0

Found in

2017.4

2019.3.0b7

2020.1

Issue ID

1199404

Regression

No

PSD import is giving wrong alpha channel values

Asset - Importers

-

To reproduce:
1) Open the attached project
2) Open MATERIALS DEBUG -> Texture Check
3) Select each of the textures

Expected: Their alpha should be close to what's in the title (so _0,25 would have 0,25 alpha and so on)
Actual: It's off by roughly 0,1

Reproduced in 2017.4.0f1, 2020.1.0a14

  1. Resolution Note (fix version 2020.1):

    This issue is actually originated in the Photoshop settings. Unity importer is working correctly.

    "The fix is go into your color settings (in Photoshop's Color Setting) and change the Working Spaces for Gray from "Dot Gain 20%" to "sGray". Now it'll show you the RGB values for you thought you were painting and seeing."

    https://answers.unity.com/questions/1593169/alpha-channel-values-are-different-from-photoshop.html

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.