Search Issue Tracker
Fixed in N/A: graphics driver update resolves the issue
Votes
0
Found in [Package]
7.0.1
Issue ID
1199501
Regression
Yes
[GraphView] Artifacts in the ShaderGraph and VFX Graph windows once the computer wakes up from sleep
Repro steps:
1. Open the attached project, or create a new Universal RP or HD RP-enabled project.
2. Create a Shader Graph or a VFX Graph asset.
3. Open the asset in Shader Graph or the VFX Graph.
4. Put the computer to sleep.
5. Wake the computer and return focus on Unity.
6. Observe the grayed-out artifacts over the SG/VFX Window.
Note:
- Happens both in HDRP and URP
- Happens with both the VFX Graph and Shader Graph
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Viewport's gizmos for Margin and Padding disappear when dragging to modify the value and the cursor leaves the Spacing section
- "Multiplayer Center" window does not reflect changes made in "Other Packages" section
- Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skinning is set to GPU(Batched)
- Editing and saving Curve changes in UI Builder window throws multiple errors in the Console
- [UI Builder] Value is not selected when left clicking on Spacing/Border Widget values
Resolution Note (fix version N/A: graphics driver update resolves the issue):
Updating to the latest graphics drivers resolves the issue.