Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a5
Issue ID
607489
Regression
No
NumberSamples is always 1024 regardless of DSPBufferSize set from Audio Settings
Steps to reproduce :
- import the project attached
- open the scene "scene.NCP_PitchTest"
- select the mixer "NCP_PitchTest"
- open a second Inspector window, set it to Audio Settings and lock it
- with the "NCP_PitchTest" mixer selected click on the "NCP_Pitcher audioGroup
- scroll to the last component and notice that the number of samples stays at 1024 regardless of the DSPBufferSize settings in the AudioSettings window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse device is disabled in Play Mode when the "Device Simulator" tab is present as an inactive tab and Game view is not maximised
- GameObject with the Visual Effect Component is not rendered in the Scene view when it is reenabled in the Inspector and the Play mode is paused
- Prefab icon blends in when selected in Project window with the Light Editor theme enabled
- Textures from other Sprites in the Assets leak into Sprite Renderer Sprites when Sprite Atlas v2 is used
- Errors “UI Error: Invalid GUILayout state in TestRunnerWindow view“ and “ArgumentException: An item with the same key has already been added“ are present when running tests with names that duplicate after truncation in the Test Runner window
Add comment