Search Issue Tracker
Fixed in 4.5.3
Votes
2
Found in
4.3.4f1
Issue ID
611115
Regression
Yes
[WP8] GUI.Button press is constatly called on emulator
To reproduce:
1. Create a new script
2. Add these lines to the script:
"
void OnGUI() {
if (GUI.Button (new Rect (0, 0, 300, 100), "Press")) {
Debug.Log("logging");
}
}
"
3. Attach the script to the main camera & build for WP8
4. Open the solution in VS and deploy to an emulator (I'm using WVGA 512MB)
5. Note the output - it is filled with "logging" even though the button was never pressed
Does not happen in 4.3.4f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
brentstrandy
Jun 30, 2014 21:37
FYI - This is an issue with the Emulator ONLY - this bug does not occur when running the application on a WP8 device.