Search Issue Tracker
Fixed in 0.4.1-preview
Votes
0
Found in [Package]
0.2.0-preview
Issue ID
1221566
Regression
No
InvalidOperationException is thrown when a subscene contains an imported mesh with Read/Write disabled
Reproduction steps:
1. Open the attached project "1221566.zip"
2. Open the Sample Scene
3. Select Sub Scene in the Hierarchy
4. Press Edit in the Inspector
5. Enter Play mode
Expected result: No errors are thrown and the imported GameObject falls on the Plane
Actual result: InvalidOperationException is thrown and the imported GameObject falls through the Plane
Reproducible with: 2019.3.3f1 (Entities 0.2.0-preview.18, 0.6.0-preview.24), 2020.1.0a24 (Entities 0.6.0-preview.24)
Notes:
Enabling Read/Write in the GameObject import settings will prevent the issue.
The issue is reproducible only when the subscene is being edited.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment