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Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
1
Found in
2019.3.0f5
2019.3.0f6
2020.1
Issue ID
1221265
Regression
Yes
Off Camera ParticleSystem crashes Editor when particles are disabled with Culling set to Pause
How to reproduce:
1. Open attached project "ParticleCulling.zip" and scene "SampleScene"
2. In Hierarchy window, select "Particle System" GameObject and observe in Inspector window
3. Enter Play-Mode
Expected result: Editor continues running after Particle death
Actual result: Editor crashes as Particles are disabled
Reproducible with: 2019.3.0f5, 2019.3.3f1, 2020.1.0a25
Not reproducible with: 2018.4.18f1, 2019.3.0f4
Could not test with: 2017.4.37f1 (no Culling Mode options for Particle System)
Notes:
1. Particle System's Looping is set to "Off", Stop Action is set to "Disable"
2. Issue also reproduces with Culling set to "Pause and Catch-up"
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Resolution Note (fix version 2020.2):
Fixed in Unity 2020.2.0a4
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.8f1