Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2018.1.9f2
Issue ID
1087948
Regression
No
[2D] Sprite gets removed from atlas if the same sprite is added in the list
Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite
Steps to Repro:
1. Open attached or create a project
2. Project window > right click
3. Create > sprite atlas
4. Objects for packing > click '+' to add sprite
5. Add any sprite
6. Drag the same sprite on top of added sprite
in the atlas
Actual Result:
1. Sprite is removed from the list
Expected Result:
1. Sprite shouldn't get removed from the list
Note:
1. If another sprite is used then it works as expected
Environment:
Windows and Mac
Occurring with:
2019.1.0a3, 2018.3.0b5, 2018.1.9f2, 2017.1.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment