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NetworkBehaviour.Update may be called before OnStartClient
NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehavio... Read more
Copy/paste is broken in the Linux bug reporter
To reproduce: 1) Create new project 2) Copy some text 3) Open Bug Reporter 4) Paste the text in Expected: Text pastes in without is... Read more
Missing Components don't appear in the Inspector when in Prefab Mode and...
Repro steps: 1. Open user attached project 2. Open scene "SampleScene" 3. Select "ThirdPersonController" in the Hierarchy 4. Notice ... Read more
[Docs] MonoBehaviour Import Settings and imported MonoBehaviour referenc...
How to reproduce: 1. Create a new MonoBehaviour script and select it in the Project Window 2. In the Inspector Window press the blue... Read more
[Docs] AssemblyDefinition asset reference button directs to broken link
How to reproduce: 1. Open the user-submitted Project 2. Click on the "Tests" file in the "Tests" folder 3. In the Inspector Window ... Read more
[Docs] CustomRenderTexture reference button directs to a broken link
How to reproduce: 1. Open the user-submitted Project 2. In the Project Window click on the "New Custom Render Texture" 3. In the Ins... Read more
[Linux] Editor freezes while Bug Reporter Window is opened manually
[Linux] Editor freezes while Bug Reporter Window is opened manually To reproduce: 1) Create new project 2) Open Bug Reporter Window... Read more
[HLSLcc][GLES2] Shader compilation errors when building LW
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
[HLSLcc][GLES3] Shaders from the LW template fail to compile
Multiple shaders fail to compile when launching the LW template scene on a Smasung Galaxy S4 I9195 (Adreno 306, Android 4.4.2). Read more
Particle System Renderer Mesh becomes missing when loading it from a Pre...
When a Particle prefab is instantiated the Particle System is not visible because in its Renderer module there is no Mesh. It happen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects