Search Issue Tracker
[Incremental Compiler] Unloading broken assembly error in console
To reproduce: Open attached project An error will pop out: Unloading broken assembly Packages/com.unity.incrementalcompiler/Editor/... Read more
[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and inst...
1. Open attached project 2. Open "FlickeringQuad" scene 3. Enter playmode and observe the flickering (also reproducible in Standalon... Read more
[Editor] Unable to switch build platform after selecting "Facebook" in B...
Unable to switch build platform after selecting facebook in Build Settings. Gameroom option is missing in build settings for Faceboo... Read more
[Android][LWRP] Performance regression when using LWRP settings on an em...
To reproduce: 1. Open the QA's provided project 2. Build and run the sample scene 3. Profile the player 4. Set the Scriptable Render... Read more
[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...
How to reproduce: 1. Open attached "Speedracers" project 2. Open Scene "race_track_lake" 3. In Hierarchy select object Terrain and w... Read more
"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...
Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project 2. Open "Scene" scene 3. "Build and Run" for WebGL 4. Open your bro... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...
Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more
"System.IO.IOException: Read failure" is thrown on Android Mono but not ...
Repro steps: 1. Open QA attached project "repro_1104914" 2. Build and Run on Android 3. Press the button twice 4. Observe the logs ... Read more
[tvOS][ads] 'UnityAds/UnityAds.h' file not found in Xcode when building ...
Steps: 1. Open attached project ("AppleTV-Ads.zip") 2. Build and Run on Apple TV Expected: Build successfully runs on Apple TV Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode
- [General] Package manager takes 15 minutes to load
- Asset's Inspector information is no longer displayed when docking the Search Window
- Crash on Object::GetCachedScriptingObject when entering Play Mode