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Fixed in 2019.3

Votes

0

Found in

2018.3.0b12

Issue ID

1106866

Regression

No

[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and instancing on

Vulkan

-

1. Open attached project
2. Open "FlickeringQuad" scene
3. Enter playmode and observe the flickering (also reproducible in Standalone, Android builds)

Expected result - Quad is not flckering
Actual result - Quad is flickering

Note - Happens only on Vulkan, did not reproduce on other Graphics API's (including Metal)

Reproducible with - 2019.1.0a12, 2018.3.0b12, 2018.3.0a1

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