Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a11
Issue ID
1106938
Regression
Yes
[Editor] Unable to switch build platform after selecting "Facebook" in Build Settings
Unable to switch build platform after selecting facebook in Build Settings.
Gameroom option is missing in build settings for Facebook platform.
Steps to repro:
1. Create a new Project.
2. File > Build Settings
3. Select the Facebook Platform.
Actual result:
Unable to switch build platform after selecting facebook in Build Settings.
NullReferenceException is thrown in console.
Expected Result:
The platform should be switched in build settings.
Reproducible in:
2019.1.0a11.
Working Fine in:
2019.1.0a10, 2019.1.0a1, 2018.3.0f1.
Environment:
Windows & Mac.
Stack trace:
NullReferenceException: Object reference not set to an instance of an objectUnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:685)UnityEditor.BuildPlayerWindow.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:367)System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:357)UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:351)UnityEditor.HostView.OldOnGUI () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:147)UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 parentTransform, Rect clippingRect, Boolean isComputingLayout) (at C:/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:246)UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The first frames are skipped when playing a video
- Text auto-scrolling can not work when naming assets/objects until backspace key is pressed
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
rockjohsn
May 15, 2020 07:36
Now you can download all Facebook videos and photos in multiple quality with https://readvia.com/ downloader that works with any type of URL.