Search Issue Tracker

Not Reproducible

Votes

2

Found in

2017.2.0p3

Issue ID

974734

Regression

No

Unity attempts to release a render texture from a prefab that was never instantiated when using Resources.UnloadUnusedAssets();

Camera

-

To reproduce:
1) Open the project attached by the user
2) Make sure all of the 3 scenes are in build settings (re-add them if you see error about "scene is not added to BuildSettings")
3) Run the project and wait a bit to let all the scenes to load/unload for the reproduction of the bug
Result: "Releasing render texture that is set as Camera.targetTexture!" error is thrown when using Resources.UnloadUnusedAssets();

Reproduced with: 2018.1.0b1, 2017.3.0f3, 2017.2.1f1

  1. Resolution Note:

    Not reproducible from 2019.1+

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.