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Dragging a script on a prefab instance prompts a "Losing Prefab" dialog
Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happened Draging a script on a prefab instance prompt... Read more
Built game crash when Instancing is enabled on Material
To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity 2. Open "crash" scene 3. Build and Run the project o... Read more
Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...
To repro: 1. Open project attached. Open scene. 2. In menu press Example/GameObject Editor. 3. Select Cube. Note: Preview of Cube... Read more
Package Import window does not show folder tree view and shows repetitio...
How to reproduce: 1. Create new Unity project 2. Go to Edit --> Project Settings --> Player 3. Change "Scripting Runtime Version" s... Read more
Sprite.rect position is always (0, 0) when the sprite is packed into atl...
To reproduce: 1. Open the project, attached by user (SpritePackedPositionBug.zip) 2. Open "testScene" scene 3. Enter Play mode 4. O... Read more
Application.isMobilePlatform returns false on WebGL projects launched on...
Reproduction steps: 1) Download and open attached project 2) Build for WebGL platform 3) Host game locally 4) Open hosted project vi... Read more
Mobile virtual keyboard does not pop up when Input field is tapped insid...
Reproduction steps: 1) Download and open "911858_inputfield.zip" project 2) Build "inpfield.unity" scene for WebGL platform 3) Host ... Read more
Mesh particle system prevents batching when using it with Default-Partic...
Reproduction steps: 1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage). 2. Check current sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off