Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.3.0b10
Issue ID
973085
Regression
No
Non-recursive AssetDatabase.GetDependencies() returns incorrect items on some prefabs
To reproduce:
- open project
- open Maintainer through the Tools > Code Stage > Maintainer > Show menu
- switch to the Usages Finder tab
- hold CTRL+SHIFT and press Scan Project ... button
- you'll see in the console one of the Alice_Scene 4 dependency:
Assets/BSA/_ModelsRC/Materials/Door.mat
But that scene has it only at the Prefab PropertyModifications of the Room_Alice prefab, but that material actually isn't used anywhere and its modification has a null target.
Reproduced in 2017.1.0f3, 2017.3.0b10, 2018.1.0a7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment