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0
votes
Duplicate

NavMesh.SamplePosition makes objects get stuck on edges of the NavMesh p...

AI

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (TPC.zip) 2. Open "test_scene" scene if not already open 3. Make sure Navigatio... Read more

0
votes
Duplicate

GPU profiling should not have a "Timeline" view

Profiling

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May 16, 2017

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Version/s: 2017.2.0a1

GPU profiling should not have a "Timeline" view Steps to reproduce: 1. open new unity project 2. enter play mode 3. open profiler a... Read more

0
votes
Won't Fix

Remote profiling Networking should have a warning

Profiling

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May 16, 2017

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Version/s: 2017.2.0a1

Steps to reproduce: 1. open attached project 2. build and run 3. connect host and client together 4. use the profiler in window to c... Read more

0
votes
Won't Fix

Typos in NetworkTransform public properties

Networking

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Jun 20, 2015

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Version/s: 5.1.1f1

The characterController property of NetworkTransform contains a typo, a missing 'r': characterContoller. The movementThreshold prope... Read more

0
votes
By Design

[AssetBundles] Loading the same texture from AssetBundle after reloading...

Asset Bundles

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Feb 13, 2017

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Version/s: 5.5.1p1

Steps to reproduce: 1. Download "880748 repro.zip" 2. Click Assets->Build AssetBundles 3. Open scene "scene.unity" 4. Enter play mod... Read more

0
votes
Fixed

Starting EditorVR results in a crash when a Terrain with trees is in a s...

VR

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Mar 05, 2017

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Version/s: 5.4.3x

Steps to reproduce: 1. Download and open the attached project 2. Open Editor VR Result: crash Reproduced on 5.4.3xEditorVR-p3 Not... Read more

0
votes
Fixed

Unable to create instances of emitted ScriptableObject types

Scripting

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Apr 26, 2017

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Version/s: 2017.1.0b1

Reproduction steps: 1. Open project attached(Emitted Type SerializedObject example.zip) 2. Open the new menu item "EXAMPLE/TEST". E... Read more

0
votes
Fixed

[UWP] WWW does not read a local file in UWP build when .NET

Universal Windows Platform

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May 13, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open the attached project(localWWW.zip) 2. Open the Assets/localWWW.unity scene 3. Switch platform to Windows... Read more

1
votes
Fixed

Lights do not render correctly on RenderTexture between camera rect valu...

Camera

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May 13, 2017

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Version/s: 5.6.0p3

Steps to reproduce: 1. Open user attached project (RenderTextureLights) 2. See the scene view, note that the cube is illuminated wit... Read more

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