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[Input System] [Mobile] [uGUI] rapidly pressing uGUI button makes it sta...
Reproduction steps:1. Open project in "NputYstem.zip (26.4 KB)"2. Open SampleScene and build for iOS3. Deploy the Xcode project gene... Read more
[URP] depth texture sample node does not use correct texture in some frames
Steps to repro:1a. new universal rp template project1b. add attached graph to a material, add the material to an object2. arrange wi... Read more
CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...
How to reproduce:1. Download the user-submitted script(FloorCutoutCommandBuffer.cs)2. Create a new Unity project, import and open th... Read more
[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...
Reproduction steps:1. Open the user's attached project "Spielwiese 2020.zip"2. In the Project window navigate to "Assets/Modules/Get... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more
Editor crashes when turning on unlit mode in the Scene View with Hybrid ...
How to reproduce:1. Open the attached project's Scene labeled "1_MaterialOverrideSample"2. In the Scene View, toggle the Light mode ... Read more
Crash in physx::NpArticulationReducedCoordinate::createCache() when call...
How to reproduce:1. Open user-submitted project (JointBug.zip)2. Open the JointBug scene3. Enter Play Mode4. Click 'Save joint state... Read more
[Preset] Reset functionality does not work for the "Layer Collision Matr...
When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
Editor crashes with various stacktraces when entering Play mode after du...
How to reproduce:1. Open the user's attached "H3lium.zip" project2. Load the "Zlepenec_v05" scene3. Select "Humming Bird" and "Bombe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode