Search Issue Tracker
[WebGL] "memory access out of bounds" error is thrown when running a Web...
"RuntimeError: memory access out of bounds" error is thrown when running a WebGL build on Chrome via a file:// path using --allow-fi... Read more
Sprite Atlas Preview sprites get blurrier when the Preview window gets w...
How to reproduce: 1. Open the user's attached "Buggy_Sprite_Preview" project 2. In the Project view select the "New Sprite Atlas" Sp... Read more
[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Scene window observe the Directional Light Texture Expecte... Read more
FrameTimingManager GPU time stops working when pausing the app
How to reproduce: 1. Open the attached project '1375843.zip' 2. Build and Run the application on an Android device 3. Pause the appl... Read more
Visual Tree Asset Label doesn't underline the Text when it's bold
How to reproduce: 1. Open the user's attached "textcore-underline-ellipsis-bug" project 2. Observe the displayed Text in the Game vi... Read more
2px Softness is applied to RectMask2D when the Camera is set to Orthogra...
How to reproduce: 1. Open the attached project "uiRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. Open t... Read more
[HDRP] When entering the "Physically Based Sky" GameObject area the FPS ...
How to reproduce: 1. Open attached project "U - BUGREPORT.zip" 2. In the Game window open the Stats window 3. Enter the Play Mode an... Read more
NativeTests fail when running Editor through Command Prompt
How to reproduce: 1. Open the Command Prompt 2. Navigate in the Command Prompt to the Unity Editor folder containing "Unity.exe" 3.... Read more
Domain Reload is triggered when editing the .meta file of a Script
Reproduction steps: 1. Open the user's attached project 2. Select TestMonoBehaviour.cs in the Project window 3. Click the Script ico... Read more
ListView loses focus when ObjectField selection window is closed
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. In the Inspector window, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient Shader is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset