Search Issue Tracker
Fixed
Fixed in 2021.3.45f1, 2022.3.49f1, 6000.0.11f1
Votes
0
Found in
2021.3.37f1
2022.3.27f1
6000.0.1f1
7000.0.0a1
Issue ID
UUM-72277
Regression
No
Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
Reproduction steps:
1. Open the “IN-74608.zip” project
2. Open the “SampleScene”
3. Enter Play Mode
4. Observe memory allocated for the ParticleSystems
5. Press Space on the keyboard
6. Observe memory allocated for the ParticleSystems
Expected result: The allocated memory does not increase
Actual result: The allocated memory increases to over 10 MB for each particle system
Reproducible with: 2021.3.37f1, 2022.3.27f1, 6000.0.1f1
Reproducible on: macOS 14.4.1 (by reporter), Windows 11
Not reproducible on: No other environment tested
Note: Reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment