Search Issue Tracker
Fixed in 14.x.x
Votes
0
Found in [Package]
13.1.1
Issue ID
1382656
Regression
No
[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce:
1. Open attached project "U - BUGREPORT.zip"
2. In the Scene window observe the Directional Light Texture
Expected result: Directional Light Texture is not flipped
Actual result: Directional Light Texture is flipped
Reproducible with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.24f1), 12.1.0 (2021.2.1f1), 13.1.1 (2022.1.0a16)
Notes:
- Reproducible in the Editor and in the Build
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI becomes unresponsive when using AppUI Navigation and Event System is attached
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
Add comment