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Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...
Steps to reproduce:0. Switch platform to Android1. Import the attached image (or any other square image) into a project2. Set Textur... Read more
[iOS11] [VideoPlayer] Video does not resume playing after minimising and...
Reproduction steps:1. Open the attached project.2. Build and run the application to iOS device.3. Minimise the application when the ... Read more
PackedMemorySnapshot: Leading period symbol in Typename
How to reproduce:1. Download and open attached project2. Click Main menu > BugReport > Open TestCode Window3. Click Capture Me... Read more
Scene state gets dirty after baking
Steps for reproduction:1) Download and open the project below2) Open the scene `t1`3) Bake the scene and save it4) Check the scene s... Read more
[License] Opening 2018.1.0a7 and closing, and then trying to use another...
To reproduce:1) Open 2018.1.0a7 (tested Version 2018.1.0a7 (bf8645f4af24)Tue, 28 Nov 2017 19:15:48 GMTBranch: trunk )2) Create new p... Read more
Missing Mono specific class documentation in Visual Studio
Reproduction steps: 1. Create a new Project2. Create a new C# Script3. Open it with a Code Editor (VS)4. Type "GameObject" and see t... Read more
Forcing OpenGL or OpenGLES on a standalone build produces error
How to reproduce:1. Open Unity2. Open any Unity project3. Build it as a Windows Standalone Build4. Try running it while using '-forc... Read more
Non-recursive AssetDatabase.GetDependencies() returns Script on the Pref...
Steps to reproduce:1. Open QA's attached project2. Open scene "1"3. Navigate to "Usages Finder" in "Maintainer" window, hold CTRL+SH... Read more
[iOS] On iPhone X navigating to home will press buttons located at the b...
To reproduce:1. Open attached project2. Build it for iOS device and launch on iPhone X3. Swipe to go home4. Reopen app -- There are ... Read more
[Metal] Crash in CreateNewEncoder() at MetalContext.mm:115
Reproduction steps:1. Open the attached project (DuplicateEncoderCrash.zip).2. Build and run for iOS. Actual behavior:- Application ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times