Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
901950
Regression
No
BoxCollider2D with PlatformEffector2D using ColliderMask does not collide with objects
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything."
To reproduce:
1. Download users attached project "BugTest.zip" and open in Unity
2. Open "TestScene" scene
3. Enter Play mode
Expected result: In Game view all objects collides with red color cubes
Actual result: In Game view not all objects collides with red color cubes
Note: Problem reproduces both on Mac and Windows.
Reproduced on Unity 5.5.3p2, 5.6.0p2 and 2017.1.0b1
Could not check for regression in 5.4.x, because files can not be loaded
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment