Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0f3
Issue ID
901950
Regression
No
BoxCollider2D with PlatformEffector2D using ColliderMask does not collide with objects
BoxCollider2Ds with PlatformEffector2Ds using Collider Masks does not collide, even when masks are set to "Everything."
To reproduce:
1. Download users attached project "BugTest.zip" and open in Unity
2. Open "TestScene" scene
3. Enter Play mode
Expected result: In Game view all objects collides with red color cubes
Actual result: In Game view not all objects collides with red color cubes
Note: Problem reproduces both on Mac and Windows.
Reproduced on Unity 5.5.3p2, 5.6.0p2 and 2017.1.0b1
Could not check for regression in 5.4.x, because files can not be loaded
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException
Add comment