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[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...
Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Appl... Read more
[DOTS][Android] Memory related errors are thrown and the build fails whe...
Steps to reproduce: 1. Open the project "Project 2" from the attached link 2. Switch the platform to Android 3. Navigate to the Proj... Read more
[Addressables] Built in Group can be marked as default, which causes Nul...
How to reproduce: 1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies") 2. Try building Player Content Expe... Read more
Collaborate toolbar doesn't work when the project is created from the Un...
How to reproduce: 1. Create a new project in Unity ID > Projects > Create New Project (https://developer.cloud.unity3d.com/projects/... Read more
Texture importer assigns wrong texture compression formats to lightmap t...
Steps to reproduce: 1. Download and open the attached project 2. Open the SampleScene 3. Make sure that Auto Generate is disabled 4... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
Some normal maps has ripple effect and appears to be lower in quality wh...
How to reproduce: 1. Open the attached project ("case_1169679-Material regression.zip") 2. Open the repro scene ("repro_2019") 3. No... Read more
VR continues to be enabled after checking it off in the Player Settings ...
Steps to reproduce: 1. Create a new project 2. Ckeck" VR Supprted" in Player settings 3. Enter playmode 4. Unckeck "VR Supprted" in ... Read more
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce: 1. Open the attached Project (Juan wrote OwnCloud url) 2. Go to the "CUSTOMER_NAME" menu tab at the top 3. Selec... Read more
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