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0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

0
votes
Fixed

[Shuirken] NullReferenceException thrown on applying Curve Presets in th...

Visual Effects - Legacy

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Apr 13, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more

0
votes
Fixed

The camera gizmo icon is not displayed

Themes

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Mar 16, 2020

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Version/s: 2020.1, 2020.2.0a4

Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen.Expected: The camera gizmo icon should be displayed R... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

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Mar 01, 2022

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Version/s: 13.1.8

How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more

8
votes
By Design

Terrain textures are not being rendered when the project is built

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Jan 26, 2024

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Version/s: 2023.2.6f1, 2023.3.0b4, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Build the project (File > Build Settings > Build)3. Run the built proj... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more

0
votes
Fixed

Missing UNITY_MATRIX_IT_MV definition in HDRP shaders

Materials

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Jun 14, 2024

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Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1

[https://forum.unity.com/threads/unity_matrix_it_mv.1603647/] Read more

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