Search Issue Tracker
Fixed in 5.5.3
Fixed in 5.5.X
Not Reproducible in 5.6.X
Votes
0
Found in
5.5.1p3
Issue ID
884643
Regression
Yes
Animation Crash on transition (Playable system) mecanim::CreateValueArray
How to Reproduce:
1. Open the attached Project (Juan wrote OwnCloud url)
2. Go to the "CUSTOMER_NAME" menu tab at the top
3. Select "Open Level"
4. In the "Open Level" window that pops up, select "AR_0102" in the left column and select "Load
-This will load the selected scene as well as any additional scenes necessary for the level to work
5. Press Play
6. Walk out of the hut by pressing the scene transition icon at the door of the hut you are in
7. Wait for the exterior to load
8. Walk back into the Hut scene by pressing the scene transition icon at the door of the hut
9. Repeat until Editor crashes (should only take 3 transitions max to crash)
Note: crash is always reproduced when the exterior scene is loading
Issue reproduces: 5.5.0f1, 5.5.0p4, 5.5.2p1
Doesn't reproduce: 5.4.4p4 <-project crashed with different call stack
5.6.0b10 project doesn't work as it has compilation errors, because user uses experimental script
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment