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0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

0
votes
Postponed

[PLM] Decals do not affect baked global illumination

Progressive Lightmapper

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Apr 13, 2012

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Version/s: 3.5.1f2

A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more

2
votes
Duplicate

[Linux] Entering Play Mode causes the Editor to freeze when there are ab...

Linux

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Feb 28, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Import the attached Package to an empty project (Freeze.unitypackage)2. Open the 'BingGoal' Scene (Assets/Game... Read more

0
votes
Fixed

[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...

Universal RP

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Jul 20, 2022

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Version/s: 2022.2.0a11, 2022.2.0a16

Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

0
votes
Not Reproducible

[SaveScene] child objects are saved, even though parent is marked as Don...

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Jan 23, 2015

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Version/s: 5.0.0b20

If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more

0
votes
Postponed

[Shadergraph] Hitting Esc while click and dragging to reorder properties...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 7.3.1

When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more

0
votes
Fixed

Streaming Texture is not working when there are only instantiated entity...

Package

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "textureStreaming.zip" and scene "SceneFailing"2. Enter Play mode3. In Game view, press sp... Read more

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