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0
votes
Fixed

No sRGB conversion on some Android devices when using the Universal Rend...

Package: Scriptable Render Pipeline Universal

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Mar 09, 2020

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Version/s: 8.0.1

Steps to reproduce:1. Open supplied project (BrokenGammaTest.zip)2. Build the Sample Scene on Android / Run the attacked apk3. Inspe... Read more

1
votes
Fixed

[Profiler] UI System Preview Window title is not user friendly

Profiling

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Apr 17, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more

0
votes
By Design

[2D] "Material doesn't have a texture property '_MainTex'" error is thro...

uGUI

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Apr 06, 2020

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Version/s: 2017.4, 2018.1, 2018.3, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

When "Default-Skybox" Material assigned to Image in the Inspector following error is thrown:"Material doesn't have a texture propert... Read more

0
votes
Fixed

Materials don't update when shader is edited

Shaders

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May 18, 2016

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Version/s: 5.3.4p4

1. Open the attached project2. Open the scene 'davetest'3. Edit the shader 'myshader2' to have '"Queue"="Transparent-400"' and Save4... Read more

0
votes
Fixed

"GetDevice<Mouse>().scroll.ReadValue()" method returns a 1-digit value w...

Package: Input System

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Dec 06, 2023

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Version/s: 1.9.0

How to reproduce:1. Open the “MouseScrollReadValueIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Use the mouse’s scroll... Read more

0
votes
Won't Fix

[Animation] Parameter name is clipped with slider in Blend Tree

Animation

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Mar 27, 2020

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Version/s: 2017.1, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator &gt; Double c... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

Scene Management

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May 05, 2023

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Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Fixed

Memory Profiler tooltip for dropdown for changing the contributed memory...

Package: Memory Profiler

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Jul 07, 2023

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Version/s: 1.1.0-pre.1

Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window&gt;Analysis&gt;Memory Profile... Read more

0
votes
Fixed

Editor doesn't stop importing or creates fake duplicates of files when t...

Asset - Database

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Apr 14, 2020

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Version/s: 2019.3, 2019.3.0a1, 2019.3.5f1, 2020.2

How to reproduce:1. Download the "ExampleFiles.zip"2. Create a new project3. Open the project's Assets directory using any file expl... Read more

1
votes
Fixed

"Long Running Job detected" errors are thrown when Shader Variants / Mat...

Shaders

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Mar 05, 2020

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Version/s: 2019.3.3f1, 2020.1.0a24, 2020.2

How to reproduce:1. Download the user's project2. Before opening the project delete "ShaderCache" folder found in OceanBreeze-&gt;Li... Read more

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