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There are inconsistent margins between Position, Rotation and Scale prop...
How to reproduce: 1. Create and open a new project 2. Select the 'Main Camera' object in the Hierarchy window 3. Observe the Transfo... Read more
[Burst] Part of a scene's geometry disappears when Burst Compile is enab...
Reproduction steps: 1. Open user's attached project and open scene "sample scene" 2. Uncomment line 17 from "GenerateSurfaceTriangle... Read more
[MetalEditor] Squares on terrain surface when terrain brush tools are used
Reproduction steps: 1. Create a new project. 2. Select Metal graphics API for the Editor. 2. Create a terrain. 3. Focus it, so most... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, inspect the shadow casted by the ... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSetting... Read more
[Lighting] Vertex lighting artifacts with high intensities
Steps to reproduce: 1. Open user attached project "VertexLightingArtifacts55.zip" 2. Observe the lights in the Hierarchy and scene v... Read more
[SaveScene] child objects are saved, even though parent is marked as Don...
If you save scene with method "EditorApplication.SaveScene(string, bool)", objects with "hideFlags.DontSave", still have their child... Read more
[VFX] ArgumentException and Serialization errors are thrown on importing...
Steps to reproduce: 1) Create a new project 2) Window > Package Manager > Install Visual Effect Graph 3) Import VisualEffectGraph ad... Read more
iPad icons are labeled as iPhone under Spotlight icons in iOS Player Set...
How to reproduce: 1. Open any Unity project (make sure to have the iOS module installed) 2. Go to Edit > Project Settings > iOS > Ic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material