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0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[Linux][KDE] Unity Hub does not show its name in the System Tray Entries...

Package: Hub

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May 07, 2025

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Version/s: 3.12.1

Reproduction steps:1. Set up Kubuntu 24.04.2 virtual machine2. Install Unity Hub3. Launch Unity Hub4. Hover over the Unity Hub icon ... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

0
votes
By Design

[Profiler] Frames are generated too fast when entering Play mode and obs...

Profiling

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Mar 24, 2020

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Version/s: 2020.1.0a1, 2020.2, 2020.2.0a4

How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode4. Observe Profi... Read more

0
votes
Fixed

Hide flags of hierarchy nodes not being captured properly

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Oct 15, 2025

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Version/s: 6000.3.0b5, 6000.4.0a4, 6000.5.0a1

Steps to reproduce: Open any project and include the attached script to a game object Enter play mode mouse left click {}Expected re... Read more

0
votes
Won't Fix

NullReferenceExceptions are constantly spammed when setting "Visual Effe...

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Sep 19, 2025

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Version/s: 6000.4.0a1

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Shader Graph -> Blank Shader Graph3. In... Read more

0
votes
Fixed

Burst takes a significant amount of time to load when entering Play Mode

Package: Burst

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Oct 07, 2022

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Version/s: 1.8.0

Steps to reproduce:1. Open the user’s attached project2. Open Jobs > Burst and make sure that the “Enable Compilation“ option is ... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

ScriptableObject script property is set to "None (Mono Script)" instead ...

Scripting

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

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Apr 29, 2015

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Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more

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