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UIElements Vector property inspector fields don't stretch visually when ...
How to reproduce:1. Open the attached "IMGUIContainerTest.zip" project2. Open the IMGUIContainerTestData asset in the Inspector3. In... Read more
Endless stream of errors are thrown when creating an Entity which has a ...
How to reproduce:1. Download and open the attached project "1167570.zip"2. Open the Entity Debugger, Inspector and Console windows3.... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce:1. Open attached project "static_repro.zip" and scene "static"2. Enter Play mode3. Open "Window" -> "Analysis" -... Read more
[ESC] In Entity Inspector window Drop-Down arrow doesn't work for 'Used ...
Steps to reproduce:1. Download 1187032_repro.zip and open "SamepleScene" scene2. Open Entity Debugger3. Enter play mode4. Select Ent... Read more
Prefab reference gets invalidated when editing referenced prefab
How to reproduce:1. Open the attached project2. Open Arena01 scene from _Game/Scenes3. Select the Projectile prefab from _Game/Objec... Read more
[Platforms] StackOverflowException is thrown when selecting a Build Conf...
How to reproduce:1. Open user-submitted project (BuildConfigurationsException.zip)2. Select the EmptyBuildConfiguration asset3. Drag... Read more
[ECS] Entity Debugger Inspector throws NullReferenceException when inval...
Reproduction steps:1. Open attached project "BadEntity.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window, s... Read more
[ECS] Entity Debugger Inspector does not validate Entity data when Buffe...
Reproduction steps:1. Open attached project "EntityInspector" and scene "SampleScene"2. Enter Play Mode3. In Entity Debugger window,... Read more
High CPU usage when Entity Debugger Window is open
How to reproduce:1. Open the attached "Repro.zip" project2. Open Windows Task Manager -> Notice the CPU usage3. Open Entity Debug... Read more
[Platforms] Build Configuration ignores Auto Load Scene option and does ...
How to reproduce:1. Open user-submitted project (AutoLoadScene.zip)2. Select either the WindowsClassicBuildConfiguration or the macO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles