Search Issue Tracker

Active

Votes

2

Found in

2019.3.6f1

Issue ID

1231822

Regression

No

Texture importer assigns wrong texture compression formats to lightmap textures

Global Illumination

-

Steps to reproduce:

1. Download and open the attached project
2. Open the SampleScene
3. Make sure that Auto Generate is disabled
4. Bake the lighting
5. Navigate to Assets > Scenes > SampleScene folder
6. Select any of the lightmap textures (lightmap, shadowmask, directionality)
7. In the texture importer, cycle between different compression quality presets

Expected result: different compression quality presets assign a unique texture format
Actual result: Low, and Normal compression quality presets contain identical texture formats

Notes:

- Reproduces on 2017.4.38f1, 2018.4.20f1, 2019.3.6f1
- For more information please refer to the following Favro card: https://favro.com/organization/c564ede4ed3337f7b17986b6/0ae5422e2f78207a0998ab80?card=Uni-132740

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.